Here’s a public thread for people to contribute to when researching/reversing Palworld’s internal functions. This can act as a public resource people can easily contribute to as they see fit, I’ll try and update the main post with additions as we discover things! (I have a lot of notes to organize so I’ll be adding entries over time)
Header is the Target
Bold is the name of the function or variable
[ What it is (like Variable, Function, Dispatcher, ect) ]
Short Description
- Further notes/Details
- That are relevant
PalUtility
Get Player Character
[ Pure Function ]
Returns the client’s player “PalCharacter” reference.
- Use to target the player quickly and easily.
- Works on server but returns the server’s own instance
Get Pal Player Controller
[ Pure Function ]
Returns the PalPlayerController object reference. Use “Get Local Controller” instead if handling input.